Joy S. Reidenberg Ph.D.
To Draw or Not to Draw? That is the Question! The Pros and Cons of Hand-Drawn Illustrations Versus Digital Photography for Anatomical Figures
As an artist, Joy has linked her career in science with her keen interest in creating visual representations of nature. Anatomy is the perfect discipline for combining both interests, as it is a very visual science. For example, Joy incorporates examples from art history in her lectures. She has illustrated many of her own scientific publications. Her technical drawings underlie figures perfected by professional illustrators for lectures, research publications, and even animations used in television documentaries.
Educational outreach is a passion of Joy’s. She delights in explaining anatomy to the public, and has been a featured speaker at many local, national, and international science events. Her biggest impact may be in the various educational television documentaries she has presented (e.g., BBC, Discovery Channel, NatGeoWild, and PBS), as well as print interviews (e.g., Nature, New York Times-Science Times, O the Oprah Magazine), and TED talks.
Ice Worlds: Visualizing Science at The New York Times
He produces the award-winning “Out There” video series about the exploration of space, and has developed a series of virtual-reality films on science topics.
He has a degree in Art and East Asian Studies from Yale College, and worked as a type designer and graphic designer before joining The Times in 2005.
20 min Speakers
Data Directing Design: Using Research to Map Bolder Strategies in Health Education
The Brain Index: Visualizing Neuroscience Research through Interactive Storytelling
The Brain Index is a multi media installation at the Jerome L Greene Science Building which houses the Zuckerman Institute. Zuckerman Institute neuroscientists regularly produce stunning images—and with each picture comes an exciting story about science. The Brain Index harnesses these narratives, and translates them into language accessible to a diverse audience. Large screens draw in passersby with dramatic dynamic modes of the human brain that compel them to stop, watch, and respond to the index. This shared visual experience is complemented by human-scale personal monitors, which allow visitors to zoom in from a big-picture view to navigate through stories about research. The words and images come directly from Columbia labs: we have worked closely with Institute faculty to obtain beautiful pictures and first-person accounts of research, and are collaborating with a team of data scientists, data visualizers, journalists, and graphic designers to translate this material into interactive stories and games.
Science on Stage: Stepping Towards Effective Collaboration
Facilitating and Visualizing Science
Mind Games: When the Creative Well Runs Dry
Being creative all the time can be incredibly stressful.
As a “creative”, people look to you for big ideas. You are regularly posed with a problem nobody else can seem to solve, and are expected to perform some kind of intellectual sorcery to produce startlingly fresh solutions. And after all of the self-doubt, late nights, and panic attacks, IF you succeed, you have to turn around and do it all again. And again.
And sometimes it just feels like there is nothing there. Sometimes it seems like all your mind can do is repeatedly wander down the same path over and over again, until you are ready to give up.
In this talk, I’ll review some recent research into the science of creativity and mental tricks for creative problem solving, with an emphasis on the critical and liberating role of selflessness and empathy in storytelling and communication.
I’ll be using the scientific visualizations our team at Radius produces as an example of having to respond to the same requests over and over again, but with a different solution every time.
Both as an individual and with his organization, Brandon has won numerous industry awards for scientific visualizations.
He and his family currently live in Jena, Germany.
Climate Graphics at The New York Times
As an undergrad, Nadja studied global health at McGill University and later received a masters degree in journalism from New York University.
Lightning 10 min Speakers
Scientific Storytelling Through Sequential Art (NASA, Science, and Comics, oh my!)
Mark is also a freelance illustrator and designer, having contributed illustrations for clients in the art, music, and commercial industries, such as The Globe and Mail, and Télévision Française de l’Ontario.
Seeing Data with Data: Building a Mobile App for Cardiac Color Calculation
Chinami Michaels & Drew Fast
Assessing Biomedical Animations through Eye-tracking: HIV Education for the Deaf and the Influence of Expertise on Perception
Drew Fast created the first high quality HIV biomedical animation to address a significant lack of HIV medical information for the Deaf community. Eye-tracking with Deaf participants who use American Sign Language (ASL), revealed how participants manage multiple visual stimuli, providing key insights into designing better health and STEM materials for this underserved community.
Drew Fast enjoys drawing the big picture of tiny things and considers himself a researcher-turned-artist. Honed design and storytelling skills have provided Drew with a unique perspective on science communication and its visual challenges. Drew loves to collaborate with scientists and researchers to translate their insights into engaging visual messages. He believes art is a way of learning, both for the artist and the viewer and is essential to promote science literacy and curiosity. Drew holds a Master of Science in Biomedical Visualization from the University of Illinois at Chicago as well as a bachelors’ degrees in molecular and cellular biology and painting. When he’s not designing, he can be found sewing, knitting or otherwise being conspicuously crafty.
Visualizing climate change at Bloomberg News
Exploring the Unseen- Corpus Interius
The Embryo Digital Atlas
This talk will introduce The Embryo Digital Atlas, an open-source collaborative platform whose aim is to provide visualizations of complex experimental datasets of embryogenesis in an easy and beautiful way. We will discuss the challenges associated with the development of a web based interactive visualization platform for multimodal datasets. We will also discuss the challenges associated to the development of a collaborative platform where the datasets are obtained from various laboratories in heterogeneous formats. This project opens perspectives on the future of learning and data sharing by enabling easily accessible and appealing data-driven representations of experiments through open-source collaborations.